General Math: The ability to use simple math.
Advanced Math: The ability to figure out complex equations & formulas.
Reading: The ability to read languages known. (1 point per language.)
Writing: The ability to write languages known. (1 point per language.)
Swimming: The ability to swim in water.
-1 point (Training) require to not drown in water.
-2 points (Learned) lets you go under water a short time *1 minute*.
-3 points (Novice) means you are a good swimmer, can dive, and stay under water longer *5 minutes*. Reduced swimming penalty by 1 (stat) or 10% (d100).
- 4 points (Expert) means you are a great swimmer and do most feats in water including not get tired swimming, and stay under water *7 minutes*.
-5 points (Master) means you can dive into great depths of water with no problem, and have no penalty while swimming. Breath held up to 15 minutes.
Climbing: The ability to climb.
-1 point (Training): You can climb over a small obstacle such as a big rock or fence.
-2 points (Learned): You can climb up larger things such as a tree, and house.
-3 points (Novice): Climbing is normal to you and you can climb most things regularly. Reduced climbing penalty by 1 (stat) or 10% (d100).
-4 points (Expert): You are a great climber and can use harnesses to pull yourself up mountains and cliffs without trouble. Reduced climbing penalty by 2 (stat) or 20% (d100).
-5 points (Master): Expert climber. No penalty while climbing.
Theology: Knowledge of Gods & Religion.
-1 point: You have heard about the Gods and know things from hear-say or rumors.
-2 points: You have read books about the Gods and know literature about them.
-3 points: You have read many books on the Gods, and have informed sources of information about the Gods and who might serve them. +1 when attempting to get information regarding Gods.
-4 points: You regularly speak to credible sources and even have someone you can send out to find something out for you. +2 when attempting to get information regarding Gods.
-5 points: Mastering; You have spoken to one or more Gods, or been able to get the Gods to listen to you. No penalty when rolling to pray to a God, and +1 or +10% chance they'll hear you and respond.
Language (spoken): You know more than just your racial language. For each point invested, you can learn a new language. Please explain how you learned this language and play it out for each one.
*Gaming: You are a knowledgeable gamer and can always figure out a trick or weasel out a hint to help you win games easier. +1 for feats while gaming, and +20% winnings if you win.
Detect Lies: You are usually able to detect when someone is hiding information or lying. d100 is rolled, and you must get your INT or lower to detect it.
-1 point: You are used to reading people and can detect lies easier than the average person. Add 5 to your INT temporarily to more easily detect lies.
-2 points: You are used to liars and can usually detect subtle signs that a person is lying. Add 10 (not stackable with the 5 above) to your INT temporarily to more easily detect lies.
-3 points: You are a hard person to lie to. You will only fail to detect a lie if you roll 95-100.
Subterfuge: You are skilled at hiding things from people and twisting the information you share (lying). d100 is rolled, and you must get your ALR or lower to succeed.
-1 point: White lies mean nothing to you and are a regular habit. Add 5 to your ALR temporarily to lie easier.
-2 points: You lie on a regular basis and do so comfortably, barely giving off any sign of the deceit. Add 10 (not stackable with the 5 above) to your ALR temporarily to lie easier.
-3 points: People rarely know that you are even lying to them. In fact, it would be hard to believe anything you say IF someone knew you were a liar. You will only fail to lie if 95-100 is rolled.